![]() ![]() If that Legend is holding a Weapon, the Weapon will appear as its default weapon skin. Method 1: On the Legend select screen, if the player presses two direction buttons at the same time (ie left + right, up + down), the selected Legend's pose will take on the adjacent Legend's pose.These can be viewed or used in-game through several different glitches: Both Spec-Ops Lucien and Dark of Night Lucien's Swords were reused as weapon skins.ĭefault weapon skins exist for each Weapon.Tomb Tamer Nai's Blasters were recolored and used as Bullet Hail of the King ( Vraxx the King's Blasters). ![]() Snake Charmer Nai's Blasters were repurposed into the Mother of Pearl Blasters.Dark Age Orion's Blasters are a slightly darker Cannonades.Atomic Orion's Blasters were repurposed into Lord Vraxx's default Blasters. ![]() Therefore, it is possible that these stances would have been used as new weapons, or there would be some way for the player to chose how their Legends hold their weapons. However, these poses were created when each Legend could use every weapon. It may be possible these weapon stances were made for individual Legends, as some of them resemble the stances newer Legends take on the Legend select screen. The only ones ever used in-game are "Sword 1 Handed Rear" and "Spear Rear". These have different names given to them, based on how many hands are used and if the weapon is held forward or rear-side. In early versions of the game, there exist unused poses where the player is holding the Sword or the Spear in different ways. This was never implemented into the actual game. These legends had their weapon combos changed to their modern versions in Beta v1.0.Īdditionally, there exist unused weapon skins that suggest Lucien was planned to have a Blasters and Sword weapon combo. This gameplay gives an idea of how she would have played in-game.Following the introduction of the 2 weapons per Legend system in Alpha v0.4.0, some Legends were given weapon combos that were later replaced. Several people have modified older versions of Brawlhalla to add Stalker to the game, making her playable offline. There exist additional animations in the game files labelled as Stalker Lance signatures, however, it is unsure whether they would have been used in-game. This attack is fast and covers a fairly large distance. Stalker hides in the shadows, leaps forwards and strikes. Stalker charges forward, shooting a purple laser out of the exhaust of her Lance. (note the animations below use the default character model) Weapon In 2019, Stalker's code was removed from the game files.Īs Stalker was developed when each Legend only had one unique Signature per weapon, only two Signatures were used for her. Stalker's code was added to game files on June 17, 2015, for patch 1.12.0, when Brawlhalla was still in its private Beta. However, some assets refer to her as "Stalker" while others refer to her as "Hunter." It is unlikely "Stalker" would have been this Legend's official name, as the names of Legend assets often do not match the Legend. Her stats are the same as Bödvar's stats, but that is likely because her stats were never finalized and Bödvar's stats were used as a placeholder. This legend was planned to be released sometime alongside Ember and Koji, but only ever remained hidden in the game files. Stalker is the name given to the assets of an unreleased Legend in the game Brawlhalla.
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